GAME DEVELOPMENT TEAM · SHIMONOSEKI, JAPAN

Stay different.Play together.

We are a game team in Shimonoseki, Japan. We take differences in language, culture and daily life and turn them into games you understand by playing, not by reading instructions.

STUDIO SIGNAL ORIGINAL WORLDS IN PROGRESS

34.0°N / 130.9°E · SHIMONOSEKI

The easiest way to get to know a stranger is to play together.

Nobody should feel embarrassed for not knowing something. No culture is something to be corrected. Fun comes first; understanding can come later. With that in mind, we take small ideas all the way to games you can actually play.

OUR CREED / SIX RULES FOR MAKING01—06
01

FUN BEFORE INSTRUCTION

Make something people want to play before asking them to learn.

02

NO SHAME IN NOT KNOWING

Not knowing should never be treated as a failure.

03

DIFFERENCE IS A MECHANIC

Turn differences into play, not obstacles.

04

LOVE IS A DESIGN CONSTRAINT

Treat love as a product rule, not a slogan.

05

ORIGINALITY OVER IMITATION

Build from our own reasons instead of reskinning a trend.

06

TRUST BEFORE SHORT-TERM PROFIT

Never trade player trust for a short-term number.

02 / OUR GAMES

Ready to play, coming soon, and still in the works.

We say exactly how far along each game is. Unreleased games don't get made-up dates or download buttons.

PRODUCT / RELEASE PREPARATION

BOOKS · SECRETS · OFFLINE PLAY

BUKU Book Cipher

BUKU暗号文庫

A code game for people who own the same book: you send secret messages using page and word positions. It works offline, has eleven ways to play, and includes a practice mode for learning ciphers.

BUKU暗号文庫 app preview
BK-0135E-4CCE
12-4-8 / 35-2-6
BOOKS
AS KEYS
字
か な 食 堂
COMING SOON · 近日公開
COMING SOON

KANA · PHYSICS · COOKING

Kana Kitchen

かな食堂 / KANA KITCHEN (working title)

A phone game where you drop kana into a pot to cook dishes. As you play, you pick up Japanese letters, sounds and food.

The latest news lives on its independent official page.

03 / DEVELOPMENT QUEUE

All still in development. Names and details may change.

IN DEVELOPMENT ● BUILDING

PROJECT: MEMORY SEED

The Rest of Me (working title)

A game about growing a memory-self from daily choices, voice, stories and values for a future family to explore. Its AI is a guide to memories, never an impersonation of the person.

In development · working title
IN DEVELOPMENT ● BUILDING

PROJECT: AITOKOTOBA

Only We Know (working title)

An asynchronous game where two people unlock secret words using dates, places, jokes and memories only they share. The time they recover slowly becomes a private pixel room.

In development · working title
IN DEVELOPMENT ● BUILDING

PROJECT: KURASHI QUEST

Life Rules Quest (working title)

Waste, bicycles, hospitals, schools, work and disasters. Short, non-shaming scenes help foreign residents understand life rules, their rights and where to ask for help in Japan.

In development · working title
IN DEVELOPMENT ● BUILDING

PROJECT: TONARI

The Town Next Door (working title)

Japanese and foreign residents bring food, language, festivals and everyday knowledge to grow one shopping street together. Living together is not the same as becoming the same.

In development · working title

Start small. Finish it.

We don't stop at the idea. Game design, languages, mobile, testing and running the game after launch are all part of the job.

  1. 01 / LISTEN

    Ask where people get stuck, what makes them laugh, and what makes them want one more round.

  2. 02 / FIND THE PLAY

    Turn culture and real problems into rules you learn by playing, not lectures.

  3. 03 / MAKE IT REAL

    Get it running on real phones, then check language, saves, sound, speed and rights.

  4. 04 / GROW WITH PEOPLE

    Grow it with players, local partners, companies and makers, while keeping what matters.

We're looking for partners to help our games reach more players.

Co-development, publishing, art, audio, localization, testing, food and hospitality, local governments, tourism and cultural events. We want people who respect the game itself and help work out how to reach players.

  • Co-development
  • Publishing
  • Art & audio
  • Localization & LQA
  • Places & tourism
  • Food partnerships
Talk about game development↗ We keep the rights to our code and game design, and put territories, platforms, terms, costs and how rights come back to us clearly in the contract.